четвъртък, 14 април 2011 г.

SLAV IMPORT SECONDLIFE AVATAR to Blender 2.58

SLAV SECONDLIFE AVATAR to Blender 2.58 ver 1.07

Tested with:
- Blender 2.5
- Windows XP
- Win7 (Blender 32)

ver 1.07 [23.06.2011] Patch:
- Script syntax
ver 1.06 [01.05.2011] Added:
- Option: Smooth Meshes
- Option: Draw Skeleton
- Vert. group "REMAPS" to connect remaped verts





Demo Version: Free
- Default Linden Lab Female Mesh (rigged)
- Skeleton
- UV Maps
- Skin Weights and Morph groups

Licensed Version: L$ Marketplace ( please test demo version before purchase license)
- Default Linden Lab Female Mesh (rigged)
- Skeleton
- UV Maps
- Skin Weights and Morph groups
- Load Avatar Shape from new_archetype.xml
- 24 Default shapes (menu)
- 26 Initial shapes (files)

** For license contact me: IM: Wiz Daxter MAIL: the.wizarda[a]gmail.com
** Blender 2.58 - COLLADA import and export is not complete for rigged meshes
** Cooming soon ver 2.00 with BVH Exporter

DOWNLOAD (v 1.07) Plug-In (ZIP)
DOWNLOAD (v 1.07) Plug-In (RAR)

for Blender 2.49
DOWNLOAD (v 1.04) Plug-In (ZIP)
DOWNLOAD (v 1.04) Plug-In (RAR)

Wiz Marketplace


INSTALL
Unpack archive, Copy/Move folder SLAV to [your blender path]\.blender\scripts\addons\
File - User Prefernces - Add-Ons - Import/Export - enable plug-in

Install Microsoft Visual C++ 2010 Redistributable Package


Import: Menu File - Import - SecondLife Avatar
Only skeleton: Menu File - Import - SecondLife Skeleton


1 коментара:

Hi there,

I really enjoy this plugin. However, it doesn't work with Blender 2.58. Do you have an approximate time that the plugin will be updated?

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SLAV