SLAV BLENDER 2.5X 2.6X

SLAV IMPORT SECONDLIFE AVATAR TO BLENDER 2.5x to 2.62 and 2.63



Only WINDOWS and BLENDER 32 bits versions
Tested with:
- Win XP
- Win7

ver 1.09 from [30.04.2012] for Blender 2.63
ver 1.08 from [11.08.2011] for Blender 2.5x to 2.62

Demo Version: Free
- Default Linden Lab Female Mesh (rigged)
- Skeleton
- UV Maps
- Skin Weights and Morph groups

Licensed Version: L$ Marketplace (please test demo version before purchase license)
- Default Linden Lab Female Mesh (rigged)
- Skeleton
- UV Maps
- Skin Weights and Morph groups
- Load Avatar Shape from new_archetype.xml
- 24 Default shapes (menu)
- 26 Initial shapes (files)

** For license contact me: IM: Wiz Daxter MAIL: the.wizarda[a]gmail.com

DOWNLOAD (v 1.08 for 2.5x-2.62) Plug-In (ZIP)
DOWNLOAD (v 1.09 for 2.63 BMesh) Plug-In (ZIP)


Wiz Marketplace







INSTALL
Youtube Movie
Unpack archive, Copy/Move folder SLAV to [your blender path]\.blender\scripts\addons\
File - User Prefernces - Add-Ons - Import/Export - enable plug-in
Install Microsoft Visual C++ 2010 Redistributable Package

Menu File - Import - SecondLife Avatar
Only skeleton: Menu File - Import - SecondLife Skeleton

Dump Avatar Apperance (get shape):

Old viewers v1.23
Menu - Advanced - Character - Character Test - Apperance to XML

New viewers v2.x
Menu - Advanced - Enable Develop Menu
Menu - Develop - Avatar - Character Test - Apperance to XML
for Win7 - SL need to be Run as Admin

Get from the game SL folder [your path]/SecondLifeViewer2/character/new_archetype.xml
Rename new_archetype.xml

License
Start plugin and load Default Mesh
Get from Blender Console LICENSE NUMBER.
Send me license number and your email to send you license file.
Then put license file in SLAV plugin folder.

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SLAV