понеделник, 6 декември 2010 г.

SLAV IMPORT SECONDLIFE AVATAR to Autodesk 3ds Max

SLAV Version: 1.04 form [ 13.07.2011 ]

Tested with:
- Windows XP - Max 2008..Max 2012
- Win7 64 - Max 2009
- Win7 64 - Max 2011
- Win7 64 - Max and Max Design 2012
- Tested in Mesh Zone

Demo Version: Free
- Default Linden Lab Female Mesh
- Skeleton
- UV Maps
- Skin Weights

Licensed Version: L$ Marketplace ( please test Demo version )
- Default Linden Lab Female Mesh
- Skeleton
- UV Maps
- Skin Weights
- Load Avatar Shape from new_archetype.xml
- 24 Default shapes (menu select)
- 26 Initial shapes (load from files)

New:
Ver 1.04 [ 12.07.2011 ]
- Added support for Max 2012

DOWNLOAD Plug-In


Wiz Marketplace






INSTALL
Unpack archive, Move folder MAX_SLAV somewhere

Import: Run SLAvatar.mse
for default mesh - [Load] - [Create]
for shape - [Select] file new_archetype.xml - [Load] - [Create]

Max 2012:
Run SLAvatar_2012.mse
...




понеделник, 29 ноември 2010 г.

IMPORT SECONDLIFE AVATAR

UNIVERSAL PLUG-IN
IMPORT SECONDLIFE AVATAR to Blender (v2.5x soon), Maya, Max (soon)

(Windows XP tested)

Demo Version:
- Default Linden Lab Mesh
- Skeleton
- UV Maps

Licensed Version:
- Default Linden Lab Mesh and Morphs (Avatar Shape from new_archetype.xml)
- Skeleton
- UV Maps

DOWNLOAD (v 1.01) Plug-In

INSTALL BLENDER 2.4x

Copy folder SLAV to .blender\scripts\
Install Microsoft Visual C++ 2010 Redistributable Package from SLAV\REDIST\vcredist_x86.exe

File - Import - SecondLife Avatar


INSTALL MAYA 2011

Copy folder SLAV to ..Autodesk\Maya2011\bin\plug-ins\
Install Microsoft Visual C++ 2010 Redistributable Package from SLAV\REDIST\vcredist_x86.exe

Open and start SL.MEL or

Load SLAvatar.mll and write command:
LoadAvatar "path/filename.XML"
or for default mesh just write:
LoadAvatar


Dump Avatar Apperance(shape):

Old viewers v1.23
Menu - Advanced - Character - Character Test - Apperance to XML

New viewers v2.x.x
Menu - Advanced - Enable Develop Menu
Menu - Develop - Avatar - Character Test - Apperance to XML

Get from the game SL folder
your_path/SecondLifeViewer2/character/new_archetype.xml
Rename new_archetype.xml

четвъртък, 4 ноември 2010 г.

Second Life Avatar to Autodesk Maya




Maya Plug-in ( MLL )

Support:
--- Import Default Mesh (avatar_lad.xml & *.llm files)
--- Import Default Skeleton (skeleton.xml)
--- Default UV Maps
--- Load Visual Params - Avatar Shape (new_archetype.xml)

DOWNLOAD Plug-in


Wiz Marketplace









четвъртък, 7 октомври 2010 г.

Second Life Avatar to Blender

сряда, 8 септември 2010 г.

Second Life Български Интерфейс





Как се инсталира: Стартирайте приложението от архива.
Посочете само папката където е инсталирана играта ви, например:
  F:\GAMES\SecondLifeViewer2

Стартирайте SL. Без да се логвате натиснете CTRL-P.
Изберете General. от падащото меню изберете Български.
ОК и рестартирайте играта.

Share

Twitter Delicious Facebook Digg Stumbleupon Favorites More
SLAV