вторник, 1 февруари 2011 г.

SLAV IMPORT SECONDLIFE AVATAR to Blender 2.56

SLAV SECONDLIFE AVATAR to Blender 2.56 ver 1.03

Tested with:
- Blender 2.56a-beta
- Windows XP
- Win7

Demo Version: Free
- Default Linden Lab Female Mesh (rigged)
- Skeleton
- UV Maps
- Skin Weights and Morph groups

Licensed Version: L$ Marketplace ( please test Demo version )
- Default Linden Lab Female Mesh (rigged)
- Skeleton
- UV Maps
- Skin Weights and Morph groups
- Load Avatar Shape from new_archetype.xml
- 24 Default shapes (menu)
- 26 Initial shapes (files)

** For license contact me: IM: Wiz Daxter MAIL: the.wizarda[a]gmail.com
** Blender 2.56 - COLLADA import and export is not complete for rigged meshes
** Cooming soon ver 2.00 with BVH Exporter

DOWNLOAD (v 1.04) Plug-In (ZIP)
DOWNLOAD (v 1.04) Plug-In (RAR)

Wiz Marketplace






INSTALL
Unpack archive, Copy/Move folder SLAV to [your blender path]\.blender\scripts\op

Install Microsoft Visual C++ 2010 Redistributable Package

Import: Menu File - Import - SecondLife Avatar
Only skeleton: Menu File - Import - SecondLife Skeleton

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SLAV